feat: complete web curriculum visuals

This commit is contained in:
Haoran
2026-05-25 22:37:07 +08:00
parent 956d8272ce
commit fdd7d2a851
155 changed files with 19086 additions and 3584 deletions

View File

@@ -1,496 +1,362 @@
"use client";
import { useState } from "react";
import { motion, AnimatePresence } from "framer-motion";
import { useSteppedVisualization } from "@/hooks/useSteppedVisualization";
import { useState, type ReactNode } from "react";
import { AnimatePresence, motion } from "framer-motion";
import { ArrowRight, CheckCircle2, ClipboardCheck, FileText, LockKeyhole, UserCheck } from "lucide-react";
import { StepControls } from "@/components/visualizations/shared/step-controls";
import { useSvgPalette } from "@/hooks/useDarkMode";
import { useSteppedVisualization } from "@/hooks/useSteppedVisualization";
import { cn } from "@/lib/utils";
type Protocol = "shutdown" | "plan";
// -- Layout constants for the sequence diagram --
const SVG_W = 560;
const SVG_H = 360;
const LIFELINE_LEFT_X = 140;
const LIFELINE_RIGHT_X = 420;
const LIFELINE_TOP = 60;
const LIFELINE_BOTTOM = 330;
const ACTIVATION_W = 12;
const ARROW_Y_START = 110;
const ARROW_Y_GAP = 70;
// Request ID shown on message tags
const REQUEST_ID = "req_abc";
// -- Shutdown protocol step definitions --
const SHUTDOWN_STEPS = [
{ title: "Structured Protocols", desc: "Protocols define structured message exchanges with correlated request IDs." },
{ title: "Shutdown Request", desc: "The leader initiates shutdown. The request_id links the request to its response." },
{ title: "Teammate Decides", desc: "The teammate can accept or reject. It's not a forced kill -- it's a polite request." },
{ title: "Approved", desc: "Same request_id in the response. Teammate exits cleanly." },
{
title: "Agree on a Small Form",
desc: "A protocol is just a shared card shape: request type, request_id, and the expected answer.",
},
{
title: "Leader Files a Request",
desc: "The leader writes a shutdown request card instead of force-stopping the teammate.",
},
{
title: "Teammate Chooses",
desc: "The teammate can approve or reject, and the request_id keeps the answer attached to the right request.",
},
{
title: "Clean Exit",
desc: "The approved response returns to the leader, and the teammate exits cleanly.",
},
];
// -- Plan approval protocol step definitions --
const PLAN_STEPS = [
{ title: "Plan Approval", desc: "Teammates in plan_mode must get approval before implementing changes." },
{ title: "Submit Plan", desc: "The teammate designs a plan and sends it to the leader for review." },
{ title: "Leader Reviews", desc: "Leader reviews and approves or rejects with feedback. Same request-response pattern." },
{
title: "Work Is Locked",
desc: "In plan mode, implementation stays locked until a plan card is approved.",
},
{
title: "Submit the Plan Card",
desc: "The teammate sends a concrete plan with the same request-response shape.",
},
{
title: "Approval Unlocks Action",
desc: "The leader approves the card, then implementation can begin.",
},
];
// Horizontal arrow between lifelines
function SequenceArrow({
y,
direction,
label,
tagLabel,
color,
tagBg,
tagStroke,
tagText,
}: {
y: number;
direction: "right" | "left";
label: string;
tagLabel?: string;
color: string;
tagBg?: string;
tagStroke?: string;
tagText?: string;
}) {
const fromX = direction === "right" ? LIFELINE_LEFT_X + ACTIVATION_W / 2 : LIFELINE_RIGHT_X - ACTIVATION_W / 2;
const toX = direction === "right" ? LIFELINE_RIGHT_X - ACTIVATION_W / 2 : LIFELINE_LEFT_X + ACTIVATION_W / 2;
const arrowTip = direction === "right" ? toX - 6 : toX + 6;
const labelX = (fromX + toX) / 2;
const PROTOCOL_STATES: Record<Protocol, { label: string; detail: string }[]> = {
shutdown: [
{ label: "drafted", detail: "Lead creates request_id" },
{ label: "pending", detail: "card waits in inbox" },
{ label: "deciding", detail: "teammate replies" },
{ label: "closed", detail: "Lead matches response" },
],
plan: [
{ label: "locked", detail: "work cannot start" },
{ label: "submitted", detail: "plan card is sent" },
{ label: "approved", detail: "implementation unlocks" },
],
};
function ToggleButton({
active,
onClick,
children,
}: {
active: boolean;
onClick: () => void;
children: ReactNode;
}) {
return (
<motion.g
initial={{ opacity: 0, y: -10 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: 0.5 }}
>
{/* Arrow line */}
<line
x1={fromX}
y1={y}
x2={toX}
y2={y}
stroke={color}
strokeWidth={2}
/>
{/* Arrow head */}
<polygon
points={
direction === "right"
? `${toX},${y} ${arrowTip},${y - 4} ${arrowTip},${y + 4}`
: `${toX},${y} ${arrowTip},${y - 4} ${arrowTip},${y + 4}`
}
fill={color}
/>
{/* Message label */}
<text
x={labelX}
y={y - 10}
textAnchor="middle"
fontSize={8}
fontFamily="monospace"
fontWeight={600}
fill={color}
>
{label}
</text>
{/* Request ID tag */}
{tagLabel && (
<g>
<rect
x={labelX - 36}
y={y + 4}
width={72}
height={16}
rx={3}
fill={tagBg || "#f5f3ff"}
stroke={tagStroke || "#c4b5fd"}
strokeWidth={0.5}
/>
<text
x={labelX}
y={y + 14}
textAnchor="middle"
fontSize={6}
fontFamily="monospace"
fill={tagText || "#7c3aed"}
>
{tagLabel}
</text>
</g>
<button
onClick={onClick}
className={cn(
"rounded-md px-3 py-1.5 text-xs font-medium transition-colors active:scale-95",
active
? "bg-blue-500 text-white"
: "bg-zinc-100 text-zinc-600 hover:bg-zinc-200 dark:bg-zinc-800 dark:text-zinc-300 dark:hover:bg-zinc-700"
)}
</motion.g>
);
}
// Decision diamond on a lifeline
function DecisionBox({ x, y }: { x: number; y: number }) {
const size = 14;
return (
<motion.g
initial={{ opacity: 0, scale: 0.5 }}
animate={{ opacity: 1, scale: 1 }}
transition={{ duration: 0.4 }}
>
<polygon
points={`${x},${y - size} ${x + size},${y} ${x},${y + size} ${x - size},${y}`}
fill="#fef3c7"
stroke="#f59e0b"
strokeWidth={1}
/>
<text x={x} y={y + 1} textAnchor="middle" dominantBaseline="middle" fontSize={7} fontWeight={700} fill="#92400e">
?
</text>
<text x={x + size + 6} y={y - 4} fontSize={6} fontFamily="monospace" fill="#10b981">
approve
</text>
<text x={x + size + 6} y={y + 6} fontSize={6} fontFamily="monospace" fill="#ef4444">
reject
</text>
</motion.g>
{children}
</button>
);
}
// Activation bar on a lifeline
function ActivationBar({
x,
yStart,
yEnd,
color,
function StateRail({
states,
currentStep,
}: {
x: number;
yStart: number;
yEnd: number;
color: string;
states: { label: string; detail: string }[];
currentStep: number;
}) {
return (
<motion.rect
x={x - ACTIVATION_W / 2}
y={yStart}
width={ACTIVATION_W}
height={yEnd - yStart}
rx={2}
fill={color}
initial={{ opacity: 0 }}
animate={{ opacity: 0.6 }}
transition={{ duration: 0.4 }}
/>
<div className="mb-4 rounded-lg border border-zinc-200 bg-zinc-50 p-3 dark:border-zinc-700 dark:bg-zinc-800/70">
<div className="mb-3 flex flex-col gap-1 sm:flex-row sm:items-center sm:justify-between">
<div className="text-sm font-semibold text-zinc-800 dark:text-zinc-100">
Protocol state
</div>
<div className="break-words font-mono text-[11px] text-zinc-500 dark:text-zinc-400">
request_id: {REQUEST_ID}
</div>
</div>
<div className="flex flex-col gap-2 sm:flex-row sm:items-stretch">
{states.map((state, index) => {
const active = index === currentStep;
const done = index < currentStep;
return (
<div key={state.label} className="flex min-w-0 flex-1 items-stretch gap-2">
<motion.div
layout
animate={active ? { y: [0, -2, 0] } : { y: 0 }}
transition={{ duration: 0.8, repeat: active ? Infinity : 0 }}
className={cn(
"min-w-0 flex-1 rounded-md border px-3 py-2 transition-colors",
active
? "border-blue-300 bg-blue-50 text-blue-800 dark:border-blue-800 dark:bg-blue-950/35 dark:text-blue-200"
: done
? "border-emerald-200 bg-emerald-50 text-emerald-800 dark:border-emerald-900 dark:bg-emerald-950/30 dark:text-emerald-200"
: "border-zinc-200 bg-white text-zinc-500 dark:border-zinc-700 dark:bg-zinc-900 dark:text-zinc-400"
)}
>
<div className="break-words text-sm font-semibold">{state.label}</div>
<div className="mt-1 break-words text-[11px] leading-snug opacity-80">
{state.detail}
</div>
</motion.div>
{index < states.length - 1 && (
<div className="hidden items-center text-zinc-300 dark:text-zinc-600 sm:flex">
<ArrowRight size={15} />
</div>
)}
</div>
);
})}
</div>
</div>
);
}
function Desk({
title,
icon,
active,
children,
}: {
title: string;
icon: ReactNode;
active: boolean;
children: ReactNode;
}) {
return (
<div
className={cn(
"min-h-[260px] rounded-lg border p-3 transition-colors",
active
? "border-blue-300 bg-blue-50 dark:border-blue-800 dark:bg-blue-950/30"
: "border-zinc-200 bg-white dark:border-zinc-700 dark:bg-zinc-900"
)}
>
<div className="mb-3 flex min-w-0 items-center gap-2 text-sm font-semibold text-zinc-800 dark:text-zinc-100">
<span
className={cn(
"flex h-7 w-7 items-center justify-center rounded-md",
active
? "bg-blue-500 text-white"
: "bg-zinc-100 text-zinc-500 dark:bg-zinc-800 dark:text-zinc-300"
)}
>
{icon}
</span>
<span className="min-w-0 break-words">{title}</span>
</div>
{children}
</div>
);
}
function ProtocolCard({
title,
rows,
tone = "blue",
}: {
title: string;
rows: string[];
tone?: "blue" | "amber" | "emerald" | "zinc";
}) {
const toneClass = {
blue: "border-blue-200 bg-blue-50 text-blue-800 dark:border-blue-900 dark:bg-blue-950/40 dark:text-blue-200",
amber: "border-amber-200 bg-amber-50 text-amber-800 dark:border-amber-900 dark:bg-amber-950/40 dark:text-amber-200",
emerald:
"border-emerald-200 bg-emerald-50 text-emerald-800 dark:border-emerald-900 dark:bg-emerald-950/40 dark:text-emerald-200",
zinc: "border-zinc-200 bg-zinc-50 text-zinc-700 dark:border-zinc-700 dark:bg-zinc-800 dark:text-zinc-200",
}[tone];
return (
<motion.div
layout
initial={{ opacity: 0, y: 10, scale: 0.98 }}
animate={{ opacity: 1, y: 0, scale: 1 }}
exit={{ opacity: 0, y: -8, scale: 0.98 }}
transition={{ duration: 0.25 }}
className={cn("rounded-md border p-3 shadow-sm", toneClass)}
>
<div className="break-words font-mono text-xs font-semibold">{title}</div>
<div className="mt-2 space-y-1 font-mono text-[11px] opacity-85">
{rows.map((row) => (
<div key={row} className="break-words">
{row}
</div>
))}
</div>
</motion.div>
);
}
function EmptyTray({ label }: { label: string }) {
return (
<div className="rounded-md border border-dashed border-zinc-300 px-3 py-5 text-center text-xs text-zinc-500 dark:border-zinc-700 dark:text-zinc-400">
{label}
</div>
);
}
export default function TeamProtocols({ title }: { title?: string }) {
const [protocol, setProtocol] = useState<Protocol>("shutdown");
const totalSteps = protocol === "shutdown" ? SHUTDOWN_STEPS.length : PLAN_STEPS.length;
const steps = protocol === "shutdown" ? SHUTDOWN_STEPS : PLAN_STEPS;
const vis = useSteppedVisualization({ totalSteps, autoPlayInterval: 2500 });
const vis = useSteppedVisualization({ totalSteps: steps.length, autoPlayInterval: 2500 });
const step = vis.currentStep;
const palette = useSvgPalette();
const switchProtocol = (p: Protocol) => {
setProtocol(p);
const switchProtocol = (value: Protocol) => {
setProtocol(value);
vis.reset();
};
const leftLabel = protocol === "shutdown" ? "Leader" : "Leader";
const rightLabel = protocol === "shutdown" ? "Teammate" : "Teammate";
const isPlan = protocol === "plan";
return (
<section className="space-y-4">
<section className="min-h-[500px] space-y-4">
<h2 className="text-xl font-semibold text-zinc-900 dark:text-zinc-100">
{title || "FSM Team Protocols"}
{title || "Team Protocol Cards"}
</h2>
<div className="rounded-lg border border-zinc-200 bg-white p-4 dark:border-zinc-700 dark:bg-zinc-900 min-h-[500px]">
{/* Protocol toggle */}
<div className="flex justify-center gap-2 mb-4">
<button
onClick={() => switchProtocol("shutdown")}
className={`rounded-md px-4 py-1.5 text-xs font-medium transition-colors ${
protocol === "shutdown"
? "bg-blue-500 text-white"
: "bg-zinc-100 text-zinc-600 hover:bg-zinc-200 dark:bg-zinc-800 dark:text-zinc-400 dark:hover:bg-zinc-700"
}`}
>
Shutdown Protocol
</button>
<button
onClick={() => switchProtocol("plan")}
className={`rounded-md px-4 py-1.5 text-xs font-medium transition-colors ${
protocol === "plan"
? "bg-emerald-500 text-white"
: "bg-zinc-100 text-zinc-600 hover:bg-zinc-200 dark:bg-zinc-800 dark:text-zinc-400 dark:hover:bg-zinc-700"
}`}
>
Plan Approval Protocol
</button>
<div className="rounded-lg border border-zinc-200 bg-white p-4 dark:border-zinc-700 dark:bg-zinc-900">
<div className="mb-4 flex justify-center gap-2">
<ToggleButton active={!isPlan} onClick={() => switchProtocol("shutdown")}>
Shutdown
</ToggleButton>
<ToggleButton active={isPlan} onClick={() => switchProtocol("plan")}>
Plan Approval
</ToggleButton>
</div>
{/* Sequence diagram SVG */}
<svg viewBox={`0 0 ${SVG_W} ${SVG_H}`} className="w-full">
<defs>
<marker
id="seq-arrow"
viewBox="0 0 10 10"
refX="9"
refY="5"
markerWidth="5"
markerHeight="5"
orient="auto-start-reverse"
>
<path d="M 0 0 L 10 5 L 0 10 z" fill={palette.arrowFill} />
</marker>
</defs>
<StateRail states={PROTOCOL_STATES[protocol]} currentStep={step} />
{/* Lifeline headers */}
<rect x={LIFELINE_LEFT_X - 40} y={20} width={80} height={28} rx={6} fill="#3b82f6" />
<text x={LIFELINE_LEFT_X} y={37} textAnchor="middle" dominantBaseline="middle" fill="white" fontSize={11} fontWeight={700}>
{leftLabel}
</text>
<rect x={LIFELINE_RIGHT_X - 40} y={20} width={80} height={28} rx={6} fill="#8b5cf6" />
<text x={LIFELINE_RIGHT_X} y={37} textAnchor="middle" dominantBaseline="middle" fill="white" fontSize={11} fontWeight={700}>
{rightLabel}
</text>
{/* Lifeline dashed lines */}
<line
x1={LIFELINE_LEFT_X}
y1={LIFELINE_TOP}
x2={LIFELINE_LEFT_X}
y2={LIFELINE_BOTTOM}
stroke={palette.edgeStroke}
strokeWidth={1}
strokeDasharray="6 4"
/>
<line
x1={LIFELINE_RIGHT_X}
y1={LIFELINE_TOP}
x2={LIFELINE_RIGHT_X}
y2={LIFELINE_BOTTOM}
stroke={palette.edgeStroke}
strokeWidth={1}
strokeDasharray="6 4"
/>
<AnimatePresence mode="wait">
{protocol === "shutdown" && (
<g key="shutdown">
{/* Activation bars appear as needed */}
{step >= 1 && (
<ActivationBar
x={LIFELINE_LEFT_X}
yStart={ARROW_Y_START - 10}
yEnd={step >= 3 ? ARROW_Y_START + ARROW_Y_GAP * 2 + 20 : ARROW_Y_START + 30}
color="#3b82f6"
<div className="grid gap-3 lg:grid-cols-3">
<Desk
title="Leader desk"
icon={<UserCheck size={15} />}
active={(!isPlan && (step === 1 || step === 3)) || (isPlan && step === 2)}
>
<div className="space-y-3">
<AnimatePresence mode="popLayout">
{!isPlan && step >= 1 && (
<ProtocolCard
key="shutdown-request"
title="shutdown_request"
rows={[`request_id: ${REQUEST_ID}`, "target: teammate", "mode: polite"]}
tone={step >= 3 ? "zinc" : "blue"}
/>
)}
{step >= 1 && (
<ActivationBar
x={LIFELINE_RIGHT_X}
yStart={ARROW_Y_START - 5}
yEnd={step >= 3 ? ARROW_Y_START + ARROW_Y_GAP * 2 + 15 : ARROW_Y_START + ARROW_Y_GAP + 20}
color="#8b5cf6"
{!isPlan && step >= 3 && (
<ProtocolCard
key="shutdown-response"
title="shutdown_response"
rows={[`request_id: ${REQUEST_ID}`, "approve: true", "status: closed"]}
tone="emerald"
/>
)}
{/* Step 1: shutdown_request arrow (Leader -> Teammate) */}
{step >= 1 && (
<SequenceArrow
y={ARROW_Y_START}
direction="right"
label="shutdown_request"
tagLabel={`request_id: ${REQUEST_ID}`}
color="#3b82f6"
tagBg={palette.bgSubtle}
tagStroke={palette.nodeStroke}
tagText={palette.nodeText}
{isPlan && step >= 2 && (
<ProtocolCard
key="plan-approved"
title="plan_approval_response"
rows={[`request_id: ${REQUEST_ID}`, "approve: true", "unlock: implementation"]}
tone="emerald"
/>
)}
</AnimatePresence>
{((!isPlan && step === 0) || (isPlan && step < 2)) && (
<EmptyTray label="waiting for a protocol card" />
)}
</div>
</Desk>
{/* Step 2: decision box on teammate lifeline */}
{step >= 2 && (
<DecisionBox
x={LIFELINE_RIGHT_X + 50}
y={ARROW_Y_START + ARROW_Y_GAP}
<Desk
title="Shared card shape"
icon={<ClipboardCheck size={15} />}
active={(!isPlan && step === 0) || (isPlan && step === 0)}
>
<div className="space-y-3">
<ProtocolCard
title="protocol fields"
rows={["type", "request_id", "payload", "response"]}
tone="amber"
/>
<div className="rounded-md border border-zinc-200 bg-zinc-50 px-3 py-2 text-xs text-zinc-600 dark:border-zinc-700 dark:bg-zinc-800 dark:text-zinc-300">
The key idea is correlation, not ceremony.
</div>
{isPlan && (
<div className="flex items-center gap-2 rounded-md border border-zinc-200 bg-white px-3 py-2 text-xs text-zinc-600 dark:border-zinc-700 dark:bg-zinc-900 dark:text-zinc-300">
<LockKeyhole size={14} />
implementation locked until approval
</div>
)}
</div>
</Desk>
<Desk
title="Teammate desk"
icon={isPlan ? <FileText size={15} /> : <CheckCircle2 size={15} />}
active={(!isPlan && step === 2) || (isPlan && step === 1)}
>
<div className="space-y-3">
<AnimatePresence mode="popLayout">
{!isPlan && step >= 2 && (
<ProtocolCard
key="teammate-decision"
title="decision card"
rows={[`request_id: ${REQUEST_ID}`, "choice: approve", step >= 3 ? "state: exited" : "state: deciding"]}
tone={step >= 3 ? "emerald" : "amber"}
/>
)}
{/* Step 3: shutdown_response arrow (Teammate -> Leader) */}
{step >= 3 && (
<SequenceArrow
y={ARROW_Y_START + ARROW_Y_GAP * 2}
direction="left"
label="shutdown_response { approve: true }"
tagLabel={`request_id: ${REQUEST_ID}`}
color="#10b981"
tagBg={palette.bgSubtle}
tagStroke={palette.nodeStroke}
tagText={palette.nodeText}
{isPlan && step >= 1 && (
<ProtocolCard
key="plan-card"
title="exit_plan_mode"
rows={[`request_id: ${REQUEST_ID}`, "1. edit module", "2. run tests", "3. report diff"]}
tone={step >= 2 ? "emerald" : "blue"}
/>
)}
{/* Step 3: exit annotation */}
{step >= 3 && (
<motion.g
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
transition={{ delay: 0.3 }}
>
<line
x1={LIFELINE_RIGHT_X - 10}
y1={ARROW_Y_START + ARROW_Y_GAP * 2 + 20}
x2={LIFELINE_RIGHT_X + 10}
y2={ARROW_Y_START + ARROW_Y_GAP * 2 + 36}
stroke="#ef4444"
strokeWidth={2}
/>
<line
x1={LIFELINE_RIGHT_X + 10}
y1={ARROW_Y_START + ARROW_Y_GAP * 2 + 20}
x2={LIFELINE_RIGHT_X - 10}
y2={ARROW_Y_START + ARROW_Y_GAP * 2 + 36}
stroke="#ef4444"
strokeWidth={2}
/>
<text
x={LIFELINE_RIGHT_X + 24}
y={ARROW_Y_START + ARROW_Y_GAP * 2 + 32}
fontSize={8}
fill="#ef4444"
fontWeight={600}
>
exit
</text>
</motion.g>
)}
</g>
)}
{protocol === "plan" && (
<g key="plan">
{/* Activation bars */}
{step >= 1 && (
<ActivationBar
x={LIFELINE_RIGHT_X}
yStart={ARROW_Y_START - 10}
yEnd={step >= 2 ? ARROW_Y_START + ARROW_Y_GAP * 2 + 15 : ARROW_Y_START + 30}
color="#8b5cf6"
/>
)}
{step >= 1 && (
<ActivationBar
x={LIFELINE_LEFT_X}
yStart={ARROW_Y_START - 5}
yEnd={step >= 2 ? ARROW_Y_START + ARROW_Y_GAP * 2 + 15 : ARROW_Y_START + ARROW_Y_GAP + 10}
color="#3b82f6"
/>
)}
{/* Step 1: plan submission arrow (Teammate -> Leader) */}
{step >= 1 && (
<SequenceArrow
y={ARROW_Y_START}
direction="left"
label="exit_plan_mode { plan }"
tagLabel={`request_id: ${REQUEST_ID}`}
color="#8b5cf6"
tagBg={palette.bgSubtle}
tagStroke={palette.nodeStroke}
tagText={palette.nodeText}
/>
)}
{/* Step 1: plan content box */}
{step >= 1 && (
<motion.g
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
transition={{ delay: 0.4 }}
>
<rect
x={20}
y={ARROW_Y_START + 20}
width={95}
height={50}
rx={4}
fill={palette.bgSubtle}
stroke={palette.nodeStroke}
strokeWidth={0.5}
/>
<text x={28} y={ARROW_Y_START + 34} fontSize={6} fontFamily="monospace" fill={palette.nodeText} fontWeight={600}>
Plan:
</text>
<text x={28} y={ARROW_Y_START + 44} fontSize={5.5} fontFamily="monospace" fill={palette.labelFill}>
1. Add error handler
</text>
<text x={28} y={ARROW_Y_START + 54} fontSize={5.5} fontFamily="monospace" fill={palette.labelFill}>
2. Update tests
</text>
<text x={28} y={ARROW_Y_START + 64} fontSize={5.5} fontFamily="monospace" fill={palette.labelFill}>
3. Refactor module
</text>
</motion.g>
)}
{/* Step 2: approval response arrow (Leader -> Teammate) */}
{step >= 2 && (
<SequenceArrow
y={ARROW_Y_START + ARROW_Y_GAP * 2}
direction="right"
label="plan_approval_response { approve: true }"
tagLabel={`request_id: ${REQUEST_ID}`}
color="#10b981"
tagBg={palette.bgSubtle}
tagStroke={palette.nodeStroke}
tagText={palette.nodeText}
/>
)}
{/* Step 2: checkmark */}
{step >= 2 && (
<motion.g
initial={{ opacity: 0, scale: 0.5 }}
animate={{ opacity: 1, scale: 1 }}
transition={{ delay: 0.3 }}
>
<circle cx={LIFELINE_RIGHT_X + 40} cy={ARROW_Y_START + ARROW_Y_GAP * 2} r={10} fill="#10b981" />
<text
x={LIFELINE_RIGHT_X + 40}
y={ARROW_Y_START + ARROW_Y_GAP * 2 + 1}
textAnchor="middle"
dominantBaseline="middle"
fontSize={10}
fill="white"
fontWeight={700}
>
OK
</text>
</motion.g>
)}
</g>
)}
</AnimatePresence>
</svg>
{/* Step controls */}
<div className="mt-4">
<StepControls
currentStep={vis.currentStep}
totalSteps={vis.totalSteps}
onPrev={vis.prev}
onNext={vis.next}
onReset={vis.reset}
isPlaying={vis.isPlaying}
onToggleAutoPlay={vis.toggleAutoPlay}
stepTitle={steps[step].title}
stepDescription={steps[step].desc}
/>
</AnimatePresence>
{((!isPlan && step < 2) || (isPlan && step === 0)) && (
<EmptyTray label={isPlan ? "draft plan not submitted" : "no request received"} />
)}
</div>
</Desk>
</div>
<StepControls
className="mt-4"
currentStep={vis.currentStep}
totalSteps={vis.totalSteps}
onPrev={vis.prev}
onNext={vis.next}
onReset={vis.reset}
isPlaying={vis.isPlaying}
onToggleAutoPlay={vis.toggleAutoPlay}
stepTitle={steps[step].title}
stepDescription={steps[step].desc}
/>
</div>
</section>
);