analysis_claude_code/docs/en/s09-agent-teams.md
2026-02-24 01:44:44 +08:00

8.5 KiB

s09: Agent Teams

Persistent teammates with JSONL inboxes are one teaching protocol for turning isolated agents into a communicating team -- spawn, message, broadcast, and drain.

The Problem

Subagents (s04) are disposable: spawn, work, return summary, die. They have no identity, no memory between invocations, and no way to receive follow-up instructions. Background tasks (s08) run shell commands but cannot make LLM-guided decisions or communicate findings.

For real teamwork you need three things: (1) persistent agents that survive beyond a single prompt, (2) identity and lifecycle management, and (3) a communication channel between agents. Without messaging, even persistent teammates are deaf and mute -- they can work in parallel but never coordinate.

The solution combines a TeammateManager for spawning persistent named agents with a MessageBus using JSONL inbox files. Each teammate runs its own agent loop in a thread, checks its inbox before every LLM call, and can send messages to any other teammate or the lead.

Note on the s06-to-s07 bridge: TodoManager items from s03 die with compression (s06). File-based tasks (s07) survive compression because they live on disk. Teams build on this same principle -- config.json and inbox files persist outside the context window.

The Solution

Teammate lifecycle:
  spawn -> WORKING -> IDLE -> WORKING -> ... -> SHUTDOWN

Communication:
  .team/
    config.json           <- team roster + statuses
    inbox/
      alice.jsonl         <- append-only, drain-on-read
      bob.jsonl
      lead.jsonl

                +--------+    send("alice","bob","...")    +--------+
                | alice  | -----------------------------> |  bob   |
                | loop   |    bob.jsonl << {json_line}    |  loop  |
                +--------+                                +--------+
                     ^                                         |
                     |        BUS.read_inbox("alice")          |
                     +---- alice.jsonl -> read + drain ---------+

5 message types:
+-------------------------+------------------------------+
| message                 | Normal text between agents   |
| broadcast               | Sent to all teammates        |
| shutdown_request        | Request graceful shutdown     |
| shutdown_response       | Approve/reject shutdown      |
| plan_approval_response  | Approve/reject plan          |
+-------------------------+------------------------------+

How It Works

  1. The TeammateManager maintains config.json with the team roster. Each member has a name, role, and status.
class TeammateManager:
    def __init__(self, team_dir: Path):
        self.dir = team_dir
        self.dir.mkdir(exist_ok=True)
        self.config_path = self.dir / "config.json"
        self.config = self._load_config()
        self.threads = {}
  1. spawn() creates a teammate and starts its agent loop in a thread. Re-spawning an idle teammate reactivates it.
def spawn(self, name: str, role: str, prompt: str) -> str:
    member = self._find_member(name)
    if member:
        if member["status"] not in ("idle", "shutdown"):
            return f"Error: '{name}' is currently {member['status']}"
        member["status"] = "working"
    else:
        member = {"name": name, "role": role, "status": "working"}
        self.config["members"].append(member)
    self._save_config()
    thread = threading.Thread(
        target=self._teammate_loop,
        args=(name, role, prompt), daemon=True)
    self.threads[name] = thread
    thread.start()
    return f"Spawned teammate '{name}' (role: {role})"
  1. The MessageBus handles JSONL inbox files. send() appends a JSON line; read_inbox() reads all lines and drains the file.
class MessageBus:
    def send(self, sender, to, content,
             msg_type="message", extra=None):
        msg = {"type": msg_type, "from": sender,
               "content": content,
               "timestamp": time.time()}
        if extra:
            msg.update(extra)
        with open(self.dir / f"{to}.jsonl", "a") as f:
            f.write(json.dumps(msg) + "\n")
        return f"Sent {msg_type} to {to}"

    def read_inbox(self, name):
        path = self.dir / f"{name}.jsonl"
        if not path.exists():
            return "[]"
        msgs = [json.loads(l)
                for l in path.read_text().strip().splitlines()
                if l]
        path.write_text("")  # drain
        return json.dumps(msgs, indent=2)
  1. Each teammate checks its inbox before every LLM call and injects received messages into the conversation context.
def _teammate_loop(self, name, role, prompt):
    sys_prompt = f"You are '{name}', role: {role}, at {WORKDIR}."
    messages = [{"role": "user", "content": prompt}]
    for _ in range(50):
        inbox = BUS.read_inbox(name)
        if inbox != "[]":
            messages.append({"role": "user",
                "content": f"<inbox>{inbox}</inbox>"})
            messages.append({"role": "assistant",
                "content": "Noted inbox messages."})
        response = client.messages.create(
            model=MODEL, system=sys_prompt,
            messages=messages, tools=TOOLS)
        messages.append({"role": "assistant",
                         "content": response.content})
        if response.stop_reason != "tool_use":
            break
        # execute tools, append results...
    self._find_member(name)["status"] = "idle"
    self._save_config()
  1. broadcast() sends the same message to all teammates except the sender.
def broadcast(self, sender, content, teammates):
    count = 0
    for name in teammates:
        if name != sender:
            self.send(sender, name, content, "broadcast")
            count += 1
    return f"Broadcast to {count} teammates"

Key Code

The TeammateManager + MessageBus core (from agents/s09_agent_teams.py):

class TeammateManager:
    def spawn(self, name, role, prompt):
        member = self._find_member(name) or {
            "name": name, "role": role, "status": "working"
        }
        member["status"] = "working"
        self._save_config()
        thread = threading.Thread(
            target=self._teammate_loop,
            args=(name, role, prompt), daemon=True)
        thread.start()
        return f"Spawned '{name}'"

class MessageBus:
    def send(self, sender, to, content,
             msg_type="message", extra=None):
        msg = {"type": msg_type, "from": sender,
               "content": content, "timestamp": time.time()}
        if extra: msg.update(extra)
        with open(self.dir / f"{to}.jsonl", "a") as f:
            f.write(json.dumps(msg) + "\n")

    def read_inbox(self, name):
        path = self.dir / f"{name}.jsonl"
        if not path.exists(): return "[]"
        msgs = [json.loads(l)
                for l in path.read_text().strip().splitlines()
                if l]
        path.write_text("")
        return json.dumps(msgs, indent=2)

What Changed From s08

Component Before (s08) After (s09)
Tools 6 9 (+spawn/send/read_inbox)
Agents Single Lead + N teammates
Persistence None config.json + JSONL inboxes
Threads Background cmds Full agent loops per thread
Lifecycle Fire-and-forget idle -> working -> idle
Communication None 5 message types + broadcast

Teaching simplification: this implementation does not use lock files for inbox access. In production, concurrent append from multiple writers would need file locking or atomic rename. The single-writer-per-inbox pattern used here is safe for the teaching scenario.

Design Rationale

File-based mailboxes (append-only JSONL) are easy to inspect and reason about in a teaching codebase. The "drain on read" pattern (read all, truncate) gives batch delivery with very little machinery. The tradeoff is latency -- messages are only seen at the next poll -- but for LLM-driven agents where each turn takes seconds, polling latency is acceptable for this course.

Try It

cd learn-claude-code
python agents/s09_agent_teams.py

Example prompts to try:

  1. Spawn alice (coder) and bob (tester). Have alice send bob a message.
  2. Broadcast "status update: phase 1 complete" to all teammates
  3. Check the lead inbox for any messages
  4. Type /team to see the team roster with statuses
  5. Type /inbox to manually check the lead's inbox